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Folder

Struct Folder 

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pub struct Folder {
Show 16 fields pub id: String, pub name: String, pub description: String, pub children: Vec<Folder>, pub modification_time: u64, pub tags: Vec<String>, pub extend_tags: Option<Vec<String>>, pub icon: Option<String>, pub icon_color: Option<String>, pub pinyin: Option<String>, pub password: String, pub password_tips: String, pub cover_id: Option<String>, pub order_by: Option<String>, pub sort_increase: Option<bool>, pub extra: Extra,
}
Expand description

A node in the folder tree.

Eagle writes the keys in this order: id, name, description, children, modificationTime, tags, extendTags, icon, iconColor, pinyin, password, passwordTips, coverId, then orderBy and sortIncrease when the folder has its own sort. Optional keys are left out when unset, as JSON.stringify drops undefined.

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§id: String

Folder id.

§name: String

Display name.

§description: String

Free-form description.

§children: Vec<Folder>

Child folders.

§modification_time: u64

Creation time, ms since epoch. Eagle sets it when the folder is created or duplicated and leaves it alone on later edits.

§tags: Vec<String>

Tags attached to the folder.

§extend_tags: Option<Vec<String>>

The folder’s tags plus its ancestors’. A runtime cache Eagle’s writer strips; kept only so a file holding it round-trips.

§icon: Option<String>

Icon name from FOLDER_ICONS; absent for the default folder icon.

§icon_color: Option<String>

Icon colour from ICON_COLORS; absent for the default colour.

§pinyin: Option<String>

Romanised name for search. Also a runtime cache Eagle’s writer strips.

§password: String

Base64 of the password’s Latin-1 bytes, or empty when unset. See Folder::is_locked.

§password_tips: String

Password hint (empty when unset).

§cover_id: Option<String>

Id of the item shown as the folder’s cover.

§order_by: Option<String>

The folder’s own sort key (see FolderOrder); absent to follow the global sort.

§sort_increase: Option<bool>

Ascending when true; written alongside orderBy.

§extra: Extra

Unknown keys.

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impl Folder

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pub fn new( id: impl Into<String>, name: impl Into<String>, modification_time: u64, ) -> Folder

A new, empty folder in the shape Eagle writes.

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pub fn walk<'a>(&'a self, f: &mut impl FnMut(&'a Folder))

Visits this folder and all descendants, depth first.

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pub fn is_locked(&self) -> bool

Whether the folder has a password.

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pub fn order(&self) -> Option<FolderOrder>

The folder’s own sort, if it has one Eagle knows.

Trait Implementations§

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impl Clone for Folder

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fn clone(&self) -> Folder

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Folder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Folder

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for Folder

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fn eq(&self, other: &Folder) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl Serialize for Folder

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fn serialize<S: Serializer>(&self, s: S) -> Result<S::Ok, S::Error>

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for Folder

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AutoreleaseSafe for T
where T: ?Sized,

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Immutably borrows from an owned value. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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